#define LMOT OUT_A#define RMOT OUT_Ctask main () {  start change;}task left () {while (1) {  switch (Random(4)) {    case 1: OnFwd(LMOT); break;    case 2: OnRev(LMOT); break;    case 3: Off(LMOT); break;    case 4: Float(LMOT); break;  }  Wait(Random(300));  PlayTone(200, 10);}}task right () {while (1) {  switch (Random(4)) {    case 1: OnFwd(RMOT); break;    case 2: OnRev(RMOT); break;    case 3: Off(RMOT); break;    case 4: Float(RMOT); break;  }  Wait(Random(300));  PlayTone(300, 10);}}task run () {  Fwd(LMOT|RMOT);  while (1) {    On(LMOT|RMOT);    Wait(8);    Off(LMOT|RMOT);    Wait(30);  }}task wiggle () {  Rev(LMOT|RMOT);  while (1) {    On(LMOT);    Wait(30);    Off(LMOT);    Wait(50);    On(RMOT);    Wait(30);    Off(RMOT);    Wait(50);  }}task scramble () {while (1) {  switch (Random(4)) {    case 1: OnFwd(LMOT); break;    case 2: OnRev(LMOT); break;    case 3: Off(LMOT); break;    case 4: Float(LMOT); break;  }  switch (Random(4)) {    case 1: OnFwd(RMOT); break;    case 2: OnRev(RMOT); break;    case 3: Off(RMOT); break;    case 4: Float(RMOT); break;  }  Wait(5);}}task change () {while (1) {  stop left;  stop right;  stop run;  stop wiggle;  stop scramble;  Off(LMOT|RMOT);  PlaySound(SOUND_CLICK);  int choice = Random(3) + 1;  repeat (choice) {PlayTone(450, 10); Wait(20);}  switch (choice) {    case 1: start left;            start right;            break;    case 2: start run; break;    case 3: start wiggle; break;    case 4: start scramble; break;  }  Wait(800 + Random(800));}}